History of Indian Gaming Industry
• Indian gaming industry development is still under built with compare to the other Asian regions like China and South Korea. However Indian gamers more attracted to the outside countries company to play video gaming developers like Ubisoft and Microsoft games have office in India now. In current scenario in Indian online gaming facing some ban issue due to games rules and regulations which is imposed by the Indian government.
BGMI E-SPORTS PLAYERS & CONTENT CREATION
• History of Indian gaming was early starts from 1990s but not much popular in nineties. Indian online gaming industry to one of the top market globally in the late 2010s. In 2019 Indian online gaming industry sparks at very high level approx. 6000 Cr with estimated around 30 Cr gamers, around 40-45% hike from the 2018. Now Indian gaming industry is one of the top five entities across the globe.
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History of Video Game Device
• Early in India gaming zone is the only way to play video games. In gaming parlors there were some device like coin operated machine and 64-bit consoles that run on cartages were introduced to India. After some time PC come to the gaming industry which is low cost and very reliable with compare to consoles and coin-operated-machines after PCs in 2000s mobile devices come to the gaming industry, more growth cause in gaming because most Smartphone access to mobile games.
Mobile Gaming and E-sports in India
• Mobile gaming in India has grown exponentially because of inexpensive Smartphone, high-speed 4G internet connection, and convenient access. After the launch of PUBG (Players Unknown Battles Ground mobile) it is initially released in 19 march 2018 published by the Tencent gaming for android and IOS users and becomes most popular game in India in 2018 and after that in 2020 India becomes the top PUBG’s market globally with 17.5 Crore which is 24% by world-wide by PUBG’s world-wide players. During COVID-19 due to stay-in-home hike in the game was 51%in android and 20% in IOS devices.
• Due to PUBG (Players Unknown Battles Ground mobile) some individual players and Gaming organization recognize by the Indian audience and some of the players and organization playing international tournament and represented India for the very first time for PUBG Mobile game and also gets recognized by the global audience.
• In September 2, 2020 suddenly the government of India announces the BAN of PUBG.
• In February 2021 the hash-tag of #recognizedesportsinIndia on trend after that Indian Government consider the e-sports and after that Indian Olympic association (IOA) announces official sports of India and E-sports federation of India (ESFI) as governing org. In e-sports personality Tirth Mehta,karan manganani games like hearthstone and clash royale respectively and came to 3rd place and 4th place respectively and they represent India at the globally and also recognized by E-sports federation of India (ESFI).
ESFI
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• After the BAN of PUBG all the Indian gaming community of PUBG players and organization in shook of very growing game and favorite game of all the players and organization actually the main sources of people of India like gaming and watching streams just because of PUBG and it’s a very popular game of all time. After the ban some e-sports players leave the e-sports competition and some of the organization converts their audience in content creation making challenging videos and playing other games like valorant, COD mobile Among us and many games.
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